basic.debugger.t

Command/BASIC: Debugger, Releases: AP, R83, and AP 6.0 FlashBASIC

Establishes trace table entry.

Syntax

{Flash.routine.name:} t {variable}

Description

places a given variable into the trace table, causing the debugger to display the specified data element, along with the contents of the 'break' and 'trace' tables, on each break.

A '+' (plus) character is displayed for each variable successfully entered into the table, until the table is full. The maximum number of trace table entries is six, except in FlashBASIC, where the number is unlimited.

The 't' command, followed by a <return>, toggles the trace function on or off.

Example

*tcounter<return>

This sets a trace on the variable called 'counter'.

See Also

Command Name Type Description
basic.debugger.u Command Removes trace table entry
basic.debug Statement Invokes Pick/BASIC debugger.
basic.debugger.variable.references Command References string and array variables.
basic.debugger.b Command Sets breakpoint condition.
basic.debugger.d Command Displays trace and break table.
basic.debugger.e Command Sets number of instructions to execute before entering debugger.
basic.debugger.k Command Kills breakpoint.
basic.debugger.overview Introductory facilitates the debugging of new Pick/BASIC programs and the maintenance of existing Pick/BASIC programs.

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